Wednesday, 21 Nov 2018
Category: Oculus VR

Hear how Oculus is minimizing VR’s content problem at TC Sessions: AR/VR

In 2018, VR adoption has plenty of demons to chase as it looks to build a larger, more mainstream audience. In 2017, the chief concern for most in the industry was the lack of content available for headsets. The “content problem,” as it was called, was a huge concern for headset companies like Oculus, which […]